The very fact that you have the ability to cheat/abuse single player methodology, via PlugY duping etc. ![]() If you are referring to the "Samael" items, the reasoning is simple. It's a good thing for the noobs also, so they can test out bosses, equips and such with some "hacks" i obviously refer to such as dupeing.Īnyone got a good answer why single is being "punished" ? I get that we all want more online so the community grows but really, this is such a great mod - corrected, the best of them all. I would love to see all online features as some good items on single player. Is there a good reason? and by "punished" i refer to less items then online. Im not getting why single player should be "punished" for not playing online. Maybe you'll just have to work just a tad bit more and it might take more time to obtain the same results, but there's no satisfaction attached to it.īerkabus wrote:First of all, great game, great features and bla bla bla. There's no konami code for D2, and median won't have one. The original game devs didn't include in-game cheats, and I doubt the dev team for Median will either. There's nothing preventing you from cheating your way into singleplayer Diablo 2. This is next level D2 modding, but y'all are stuck complaining about shared stash and Plugy compatibility because you're used to having everything fed directly into it. Y'all think they're punishing you because some lazy-easy dupe/cheat methods are conveniently incompatible with the next patch, while omitting to comment on all the great new features this game will bring. I wonder why they're trying to prevent that. This whole 'testing' thing is just ridiculous. There's a lot less satisfaction involved, the time spent playing is grealty reduced, the enjoyment is crippled. The team wants the online community to grow, so of course you give them the little extra when they join the realm, that's just basic playerbase growth.Ĭheating your way through ubers to find out the easiest method to kill a boss via singleplayer isn't playing the game in my opinion. As far as I know, features aren't actively removed from singleplayer just because they don't like it. I'm just curious to know why some believe that median is somehow trying to undermine the singleplayer experience when it should instead feel like promoting the multiplayer one. The other items that are realm only are obviously the Samael items, which once again might or might not be reworked in the next patch since pretty much every item gets a balance pass apparently. I'm not aware of any item modification except what's posted by SB it in any cases. In any cases, with the item rework done for the next patch we're not sure if there even will be secret SUs, there's no point trying to obtain items that might not exist in the next patch. Some are good but most of them are just glorified signets. ![]() Even then, the secret SUs are more like trophies than actual good items. ![]() Item-wise, I can't confirm if the secret Sacred Uniques can drop on singleplayer since I haven't played enough to possibly get one, but from what I've seen the secret runewords all work except for the Chaos runewords, which are limited to this season only. I'm not sure I understand why you think singleplayer is punished.
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